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Super mario sunshine 64 final boss1/31/2024 ![]() I was quite surprised at how difficult this game could be in places for what is a mainstream Mario game. This lead to me not even trying to figure out a lot of the levels on my own because I don't have the time to trial and error through the game with the limited amount of gaming time I have. ![]() Down sides to the game I would say is some of the objectives are not always logical and I would never have figured them out by myself without looking at YouTube videos of the levels. The camera improved tenfold and gives you complete fluid right-stick control like a modern platformer and that solved a lot of my frustration with 64. Using FLUDD is an absolute delight and so much fun. Gameplay wise, Mario feels extremely responsive and it's a lot of fun traversing the world. In fact the overall theme of this game is just so superbly done. And the music is just as bright and cheery as the graphics and suits the game perfectly. The polish added for this 3D All-Stars version really brings the best of the brilliant art direction of the game. It really is a stunningly beautiful and cheery game that you really enjoy spending time in. It really looks and feels very modern and the environments and characters and enemies are a joy to look at. The game is gorgeous to look at and really belies it's age of 21 years now. Super Mario Sunshine (2002) This game I expected to like because of the setting and the look and feel of it and I ended up loving it. This one I just tried to finish ASAP and did not really enjoy it. Very unlike what you'd expect from a Mario game. The boss fights with Bowser were horribly imprecise and relied a lot on luck not skill. The camera is poorly implemented and you're constantly fighting with it, and because the shadows aren't great you always struggle with your spatial awareness of where your character actually is in a 3D environment which leads to some very frustrating gameplay. I didn't really enjoy playing this one so much. It feels like an early 3D game because it is one. The gameplay and movement does not feel as fluid as modern platformers and the environments feel quite basic and sparse. Playing it now in 2023, 27 years after its initial launch, it's hard to get away from the fact that the game does seem quite dated now. ![]() Super Mario 64 (1996) This game is a revered classic in Nintendo's history and because I never owned an N64 I never got to play it when it originally launched. The raw platforming isn’t particularly tight.ĩ0% Nintendo SwitchThis is a compilation of the classic 3D Marios from 1996 to 2007 so I will review each game separately. Running underneath platforms and having to play upside down can be nauseating. The bad: - Spin attack can make gameplay feel clumsy due to unforgiving hitboxes and the delay between repeating attacks. Great visual improvement and better without Wii motion controls. + Great world variety all integrated nicely into the space theme, with an expansive, easy to navigate hub world. Galaxy (95%): The good: + The space concept is incredibly well imagined, original and beautifully executed throughout. The annoying camera clipping issues remain from the GameCube. The plaza hub zone is slightly irritating to navigate. No classic Mario power ups, you use FLUDD the whole time. Not much variation in zones except the final boss. + The tropical theme visuals and soundtrack are spot on. + Great raw platforming on the secret stages which feel like a 3D World prototype. + Unique and well implemented FLUDD gameplay. Sunshine (75%): The good: + A true evolution of SM64, incredibly slick and very playable. Feels out of place in a collection that should have instead included Galaxy 2. Unpleasant to play due to the clumsy and imprecise gameplay. The bad: - Has aged poorly like many early 3D games. + Great variety and ambition for its time. My summary of each: Super Mario 64 (60%): The good: + An excellent showcase of the 3D Mario foundation. It’s a poor look considering how well emulated the games are. The presentation is uncharacteristically bland, with a menu that looks like a cheap Android system. 80% Nintendo SwitchA strong 80% for the overall package.
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